Articles Archive for August 2009
media, writing »
For a long time I’ve had a concept for a World of Warcraft Raid Boss Encounter. The encounter takes place on an iceberg that travels down a icy river. While floating on the iceberg, players must fight off a boss who is destroying the iceberg out from underneath their feet. Players struggle to control the boss and repair the iceberg, all at the same time.
The full concept can be found here, on Scribd:
culture, media »
Preface: this isn’t my idea. It’s not original. It’s been discussed before, by better minds than mine, but I have stuff to say about it. So, here we go:
Today over lunch I was talking with my buddy Shawn about Steam, the social network/storefront for titles by Valve and other games, too. Shawn and I use Steam to play all sorts of games, and consider the Steam interface vastly superior to Windows Live, which does the same sort of thing, but uses that annoying fake currency that so many companies use …
news, writing »
In general I don’t care for the short story form – I prefer longer works. Plus, I agree with Mark Twain’s sentiment about shorter things (sure, he was talking about a letter, but whatever) being more difficult to write than longer works.
However, now and again I get bit by the short story bug, and one comes out before I get a chance to do anything about it. Thus, “Waiting.”
Since I like experimenting with different mediums, I also recorded an audio version.
Go get Adobe Flash Player!
var so = new SWFObject(
“http://mispeled.net/wp-content/plugins/nazdrave-mp3/mp3player.swf”,
“nazdravemp3_player”, “300″, …
