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[16 Aug 2010 | No Comment | 75 views]
New Short Story: perpetual autumn

It’s been awhile since I released any new fiction and I mean to remedy that today with this short story.
perpetual autumn is about a married couple who learn a way to transition into Space-time 6, a reality that overlays our own (space-time four) with two more dimensions of time. After the transition they exist in all places and times at once. And yet…there is despair.
At its heart, perpetual autumn is a metaphysical romance. It was inspired by the video game, The Dig. If you’ve never played The Dig – go …

media, writing »

[30 Jul 2010 | 3 Comments | 245 views]
Storytelling Techniques in Starcraft 2

This last week has been light on posts because I spend a decent part of the week LANing it up at my buddy’s house to celebrate the release of Starcraft 2. It was a two day gaming session that saw countless cans of Mountain Dew consumed and a veritable epic of rollercoaster nerd drama: we laughed as we owned noobs and cried when we ourselves were owned. It was awesome.
But now it’s over – and after sitting down for an all day crunch session spent powering through the single-player campaign …

culture, media, writing »

[16 Jul 2010 | One Comment | 126 views]
Rotting Your Brain With Genre Novels: The Beach Read on Trial

In summer the need for genre reading grips me, stacks of fat squat books howling my name like newsprint-scented wolves. I love serious fiction. There are Great Books gathering dust unread on my shelf. But ultimately the call of the genre will get me, wrap me up in a quick-drawn world and plot-drive me where it will. The inevitability makes me wonder how bad a fate that is.