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[By angela | 7 Sep 2010 | No Comment]
How to Write a Cover Letter (IB-style)

Previous Episode: Incepting the Matrix
Next Episode: The Interview

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[By David Yoshimura | 27 Aug 2010 | No Comment]
Tokyo’s Godfather

Today, someone told me that Satoshi Kon had passed away.  Kon’s body of work was almost entirely animated, which unfortunately kept those who could have most enjoyed his work away from it.  This is understandable.  The niche of American culture in which Japanese animation resides is sometimes unsavory to film snobs.
But Kon’s  strengths weren’t in the stereotypical areas of Japanese animation – his action sequences weren’t particularly over-exaggerated, nor were designs caricatures of the human form.  His strengths were in his impeccable sense of timing, sound design, and framing.  If …

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[By David Yoshimura | 26 Aug 2010 | No Comment]
Review: The Way Out

The Books recently released their fourth full-length album, The Way Out.  Their previous album was released over five years ago, and until earlier this year, I had assumed it would be the last one, since we had heard nothing from them for such a long time.  When they announced that a new album would be coming out this year, I was both excited and apprehensive.  There’s nothing that bums me out more than a band releasing an incredible, game-changing album and following it up with more of the same or, …

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[By angela | 24 Aug 2010 | 2 Comments]
Incepting the Matrix

Previous Episode: Casting Power
Next Episode: How to Write a Cover Letter

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[By Elric Colvill | 18 Aug 2010 | 5 Comments]
Mass Effect 3 Can’t Come Soon Enough

I am a late comer to the Mass Effect franchise, and I wish I had found it sooner. The first game is almost three years old now, released in November of 2007, and its sequel was just released this last January, 2010. I kept hearing about it, but just never thought about it until I found a cheap, used copy of Mass Effect and tried it out.
I was hooked.
Mass Effect, and its vastly superior successor Mass Effect 2, has set a new level for video game storytelling in my mind. …